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The Sanctuary No Elemental, Necromancer, Adept and Sensitive can practice magic without following the sacred rules. Before you create a character or even before you register, please thoroughly read the rules, as they are important. |
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The Rules by Cass Sept 24, 2012 6:13:10 GMT -5 |
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General Board You can talk about anything here, as long as it stays PG! Sub-boards: Writing, Fun and Games |
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Cass' Writing Dump by flameravenskull95 Aug 3, 2013 14:16:43 GMT -5 |
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Questions and Suggestions Do you have a question about the site? A suggestion that would make the site better? Something that should be fixed? Post here and the staff will answer your question as soon as they can! |
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Notice Board Staff come here to post important things such as the plot, new rules and important announcements. Members can post here as well. |
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Introduction/Leaving Board Are you new to the site? Well come over here and introduce yourself! Or if you're leaving just let us know, so we understand what's going on.^^ |
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Hey everybody by flameravenskull95 Aug 3, 2013 14:07:13 GMT -5 |
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RP Tutoring Need help polishing up your RPing skills, or has a staff member told you a few lessons would be helpful? Here is the place to go! Moderator: Cass Sub-boards: Miscellaneous Guides, Public Tutoring, Private Tutoring |
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Grand Mages Grand Mages, AKA staff, come here to talk about important stuff and things... so yeah. Please go somewhere else if you're not a staff, mkay? |
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The Graveyard This will be for all finished threads and characters that have died. Their bios will be moved here. If your character is dead or your thread is finished PM a staff member and they will move it here for you! |
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Advertising Boards All advertisements & Affiliation offers must be posted here and ONLY here. Sub-boards: First Link, Link Back |
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Incandescence by Moro Feb 3, 2014 23:40:44 GMT -5 |
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Character Introduction Anything that has to do with your characters should be posted here; this board includes a character directory and a character introduction sub-board. |
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Face Claim by Latisha Jan 18, 2013 7:19:39 GMT -5 |
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Character Creation When you've read the rules and are ready to make your character, create a bio and post it here to get it accepted. Once it is cleared, a staff member will move it to the correct sub board. Sub-boards: Elementals, Mortals, Necromancer's, Sensitive's, Adept's, Vampire's |
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app by flameravenskull95 Aug 3, 2013 14:11:48 GMT -5 |
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Character Plot Got a plot in mind? Can't find anyone to join? Post your idea here, that way everyone can see it! |
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Church of the Faceless One's The Church of the Faceless Ones is the church in which the followers of the Faceless Ones visit to worship their Ancient Gods. It is run by a man that is, frankly quite stupid. Once owned by China Sorrows the place is now no more then a back street whole where some of the worshipers visit. It rarely has many visitors and those that do come are often alone and do not stay for long. The place is old and ancient. If you worship the Faceless One's then here is the place to go, no matter how insignificant it is. |
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China's Library The books are arranged quite differently to normal libraries. They are arranged in order of magical ability. Meaning the books on Magic for beginners are at one end, and books on far more advanced magic at the other. It is also mentioned that China's Library is attuned to peoples feelings/emotions and that the stacks of books change accordingly. The Outside of the Library appears old, the apartment building in which it is situated it crumbling. On the inside, however, it is new and modern, full of many secrets and priceless books. If you are ever caught stealing a book you'll be lucky to get away with your life. |
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Vampires Apartment The thirteen story building towered down on the surrounding dark streets. The elevator was broken and the concrete stairway is dark and narrow. The doors on the apartments were paint flecked-steel, with locks and bolts on the outside. Heavy bars criss-crossed the windows. Unknown to onlookers, apartments 11 and 12 were filled with the infected trapped in a dark big hole, fighting for their lives to become a full vampire. |
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Finbar's Tattoo Parlour The tattoo Parlour is found on the corner of a busy street. Although the Parlour itself receives little to no customers, it is home to the sensitive Finbar Wrong. It is a dirty filthy place that houses more rodents then the dump. However, it is home to one of the best sensitives there is, if you visit him you would do well to believe in what he sees, he is not normally wrong. |
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The Pier The air is heavy with salt and the swirling ocean crashes onto the sandy beach. The dock reaches far out into the ocean, the wooden boards soaked with the salty water. But when the sunsets the view is amazing, the sky is splashed in orange and yellow. The jagged rocks lay benath the oceans surface waiting for their next victim. If you dare jump of the pier be prepared to suffer broken bones or possibly face death. |
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The Caves Deep below Gordon's house are deadly twisting and turning tunnels. Creatures of magic lurk in the darkness of these caves. They feed on the dark crystals that grow in the caves, protected by a ghost man and his giant house. If you dare venture down there do so at your own risk. The beasts that hunt and call the caves their home are drawn to magic, they feed on it and in the dark, these cave monsters are the scariest and most fearsome creatures in the world, not even your nightmares could compare to them. They will eat you, they will kill you. Sometimes you don't even know they are there. But you will when they get you and your screams echo in the caves and there is no one there to hear them. |
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Gordon's Estate Oak double doors open into a huge room, with beautiful diamond chanderliers hanging from roof. Many antique paintings hang aroung the house, giving it colour and life. The wooden floors are clean and polished. Elegant stairways Climb up to the second floor and that's where Gordon's Study room lies. Book cases are packed into one room, with many ancient books and objects. But people do not know that the bookcases open up into a secret room, where the echo stone lays in its cradle. |
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The Forest Tall, menacing trees sway back and forth in the breeze. It's a dark gloomy place, where magical creatures lurk in the shadows, unknown to any. At every turn you may face your slow and painful death or a victorous win. Many who have ventured into the forest have not returned alive, there still pale body lays at the tree line waiting to be buried. Beware! |
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The Sanctuary Deep below the town of Roarhaven is the Sanctuary. The sanctuary his home to many sorcerers and most importantly the Council of Elders; these three people are in charge of all things magic. The Sanctuary has many rooms like the holding Cells, cells for the most gruesome and vile prisoners and the respiratory. This place is extremely old and is filled with many tunnels. Most of them are dark and old, you'd be surprised at what you might find. This place is as old as Roarhaven itself and many mysteries lurk in the depths of the darkened passageways. Make sure you always take someone with you, there is a big possibility you will get lost. And getting lost could ultimately end up with you loosing your life. |
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The Pub The Pub is on old place, and just as it is old the place looks like a mess. There is scarce business here and when there is the place is left in worse condition then before. There are shattered windows, grime covered tables and rats that can be heard to scuttle along the ground. The place is just a giant mess, the bar keeper, the owner of the place does nothing to make it look any better. This Pub is known for the rough folks that come here, its reputation precedes itself, people have died here and some say their ghosts linger, tortured and desperate. Everyone is welcome, you just need to find the courage to come in. |
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The Streets of Roarhaven Roarhaven is known for its unfriendly people. The people who live here openly despise mortals, they want magic to be seen by everyone, they want to be the superior people, they want to be in charge. No traveler, tourist or visitor is welcome and they are not afraid to show you just how much they hate you. The people are violent and will easily defend themselves, Roarhaven is not a place for people to make trouble, because if you do others will be there to catch you. |
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The Temple The temple is a tall Gothic spiked building. It stands in the middle of a graveyard, where the spirits of the dead are near. It is black, it is cold and miserable. As the necromancer's say: You are rewarded for your suffering, so they make this place painful. It is not welcoming, but then not many are welcomed. They are secretive. The corridors are long and usually filled with whispering men and women, heads bowed, cloaks covering their faces so no one can see them. The walls are bare and are made of stone, colours seem drained and their is nothing that is pleasant about this place. |
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The Graveyard The graveyard surrounds the Necromancer's temple. It is dark and forbidding, long shadows are drawn out across the dead grass. There is only the occasional call of a crow, but otherwise all is silent. The gentle breeze that blows through the grave sends whispers that are rumored to only be understood by those who have seen death. The necromancer's draw their power from the death that surrounds them and sometimes at night the dead's voices echo in the air, crying to be heard. |
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Midnight Hotel The Midnight Hotel is a building that never stays in one location for too long. It travels across the world spending a certain amount of time, 12 hours, at every location. It has twenty-four rooms, of which twenty three are used by guests. The twenty fourth room houses over 2000 Remnants. Anton Shudder is the only person who can open this room. Anyone can come here, whether you are a criminal, outlaw or just want to escape you are welcome at the Midnight Hotel. There is only one rule: No fighting. If there ever is a fight, Anton Shudder will fight with the victim no matter who they are, and no one wants to fight him. |
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Hibernian Cinema The old dusty building was completely still only the whistling of the wind made any noise. Inside was a small cinema, the tattered red chairs were in neat rows but was littered with old candy wrappers. But what many people did not know was behind the screen was an infirmary. It was clean and an old grumpy professor looked after all the patients that came there. |
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Aranmore Farm A lonely house sat in the middle of a paddock. Weeds and grass growing wildly around the it. Moss climbed up the brick wall of the house and the cement driveway was cracked from years of the sun beating down upon it. The wire fences were rusted and the gate creaked on unoiled hinges. Every time some one passed the house they would drive quicker scared of what they saw. Only the brave dared to venture into the Aranmore Farm. |
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Hammer Lane Goal DESCRIPTION COMING SOON! |
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